PRINCIPLES OF ANIMATION - 2. ANTICIPATION, USING FOR HTML5 BANNERS.

For example: to throw something – at first, we need to wipe, before striking - we need to shift the weight in the direction of the beating hand, before jumping - we need to crouch.

By the way, whoever loves Japanese anime may notice, that they totally ignore this rule - this is connected to eastern martial arts, everything is very sharp and sudden.

When animating banners, I often use this technique, I’ll show you the same example, when you change scenes and you need one word to leave, and the second one to arrive.

 

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